Has Potential
You've got all the basics working - but the game is short and simple. The only choice I found was whether to heal or attack, the first few scenes and the bit where you click on the rabbit could have been improved by telling the story as you progress. I was interested to see that gold statue in the castle, and slightly dissapointed not to see what happened after I killed the guards ;)
I thought it was strange the health bars and battle layout changed between the two battles - if you extend this with more fights you should work out how to create the fight GUI consistently each time.
Have fun making more Flash :)